Tursiops Truncatus Software : Aura tts1@tursiops.cc


Aura

What you don't see can't hurt you...

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What is Aura?

Aura is an experimental puzzle game where the you must navigate through trap-riddled mazes. The catch is that you are blind, and must rely exclusively on your sense of hearing to survive.

Downloads

Download Aura v0.9.4 -- Public Beta #5 (9.75 MB)

To install:

  1. Unzip the contents of aura094.zip into a new folder. Winzip users should not use wizard mode to do this, as it will delete everything you just installed.
  2. Check the readme.htm if you need further instructions.

Latest News

I have started the Aura Project group at Yahoo!, if you want to be kept up-to-date and share feedback with other beta testers, sign up there. If you want to receive Aura updates from me but not sign up for the Yahoo group, just let me know.

18 Dec 2003
Creeping up on the deadline... I present to you Aura's final public beta!

New features include (deep breath) full story support (including lock and key implementation), a completely overhauled hybrid telephone/console menu system, saved games, player profiles, lots of bullet-proofing, a fully polished set of 21 tutorial levels with narration, music, and environmental effects, a whole slew of bug fixes to the 0.9.3 release, and even microphone support, of all things.

Aside from any bug fixes that come up, the programming is completely done at this point! All that's left now is level design. A *lot* of level design.

25 Nov 2003
The final Editor is finished! (Well... almost finished. It still needs documentation.)

Originally, I wasn't going to release this on its own, I was going to wait until I was finished with the main game as well, but I've found myself in a bit of a time crunch and I wanted to release this out for the world, so I could get in a little bit of extra bug hunting and feedback before then.

All the design issues have been worked out, and the editor creates fully functional "stories" in the same format as the final version will use, what is left to do is write a front end that runs the stories, fix up the menu interface a bit, and then go and actually write the levels.

Fan Levels

These levels will work on version 0.9.1 only. Until I add in support for level packages, the only way to play these is to set the editor to "blind" mode and load these levels individually (sorry for the inconvenience).

Hazard Course (October 2001) -- courtesy of Chris Hazard

UFO's (November 2001) -- courtesy of Clemens Saurer

Revenge of the Hazard Course (October 2002) -- courtesy of Chris Hazard

Goodies

July 2001 Trailer (202KB, MP3 format).
The first bit of promotional material for Aura. A bit silly, seeing as it was recorded after a long night of programming.

Screenshot Gallery
Ok, this is really silly. I just put it up here to give people a chuckle and hopefully forget how long they've been waiting for this game.

Promote Aura

If you want to help spread the word about Aura, here are some link buttons you can use:

Buttons with Backgrounds (standard 88×31 size)
 

Transparent Buttons
 

All things Aura are copyright © 2001-2003 Catherine Kimport.